The Sims (Strategy)
Jason Samuel, Dan Amrich and the design team of The Sims, GamePro
04/11/2003 12:28:27
Don Hopkins, Software Engineer
Here's an interesting way to subtly "tilt" the game by distorting time, one person at a time. If you point to the selected person while they're walking, they will speed up. If you point to an unselected person (or a visitor) while they're walking, they will slow down. Applications: You can follow the selected person around with the cursor to make them more efficient! If a hot babe comes over, and two wild and crazy guys are racing over to her for some one-on-one social interaction, you can give one guy the advantage by slowing the other guy down. Rationale: The "real" reason for this feature is to make people easier to select for social interactions: they slow down when you point at them, so they don't slip out from under the mouse as fast. The slowing down when you point at deselected people was such an interesting way to subtly effect the game, that we decided to make it speed up when you point at the selected person too (since you don't need to click on the selected person).
House
Your housing rating is based on the size and worth of the house. The goal here is a big house with lots of expensive furnishings. Basicallly this is completely related to your career and how much you can spend. More worth equals more spending. Expect a download from www.thesims.com on Feb 4th that will help some of the money issues.
Building a house that you like and your Sims will like isn't necessarily the same thing. They like lots of corners.
Patrick Buechner, Marketing & PR Director
Purchase critical furnishings before you design your house. That way you won't run out of money and not be able to purchase a source of food and hygiene.
To have more career choices for my Sims early in their lives, I'll purchase the cheap computer so they can search the Internet for jobs. Then I'll sell the computer back quickly before it loses too much value.
That's all for now, enjoy The Sims and good luck! Jason, Dan and the Maxis Team.
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Publisher: Electronic Arts /
Genre:
Other, Simulation/strategy /
OFLC Rating: M (15+)
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