PSP
Latest Reviews
  • Young Thor

    Frima Studio's development experience has revolved around a lot of kid-friendly titles (think Nickelodeon), and Young Thor definitely feels like one.

  • Persona 3 Portable

    When Persona 3 first hit in late 2007, the game was roundly praised as one of the best Japanese RPGs to come out in years and celebrated as a top title in the twilight days of the PS2.

  • Metal Gear Solid: Peace Walker

    Konami's super spy Snake sneaks onto Sony's portable with a cardboard box full of content, the franchise's most coherent narrative to date, sharp visuals, intuitive controls, and some of the most thumb-blistering boss battles your digits will ever experience. It also cashes in on the co-op craze, delivering some cool features, but the multiplayer friendly nature also yields some disappointing moments for lone-wolf types who prefer to go solo.

  • What Did I Do To Deserve This, My Lord?! 2

    With the exception of its predecessor, there's probably no other video game in the PlayStation Portable's library that's as frustrating as What Did I Do To Deserve This, My Lord?! 2.

  • Dead or Alive: Paradise

    The high-kicking ladies of Tecmo's busty, butt-whuppin' fighting game franchise make their PSP debut in Dead or Alive: Paradise, but their latest outing forgoes their usual fisticuffs in favor of frolicking on a tropical island. Much like Dead or Alive: Extreme Beach Volleyball and its sequel, Paradise exists almost solely as an excuse for the lovely ladies to show off their physics-defying polygons and act like bimbos.

  • Metal Slug XX

    As a gamer that regularly demands innovation from forthcoming IPs, I always feel like a bit of a hypocrite falling back into the familiar gun-toting embrace of SNK Playmore's Metal Slug franchise. Here's a series of games that's hardly altered so much as a pixel since its 1996 arcade cabinet debut and has maintained a substantial fanbase precisely because of it. While the core run-n-gun mechanics have remained largely unchanged since day one, its the off-the-wall humour, colourful characters, inventive weapons, and zany bosses that have earned Metal Slug a special place in the hearts of jaded arcade-dwellers everywhere.

  • Lunar: Silver Star Harmony

    Over the course of writing this challenging review, I've come to realize just how much Lunar has in common with Final Fantasy IV. That might seem odd to say, but hear me out, folks -- both games were originally released at a time when RPGs were still a niche genre, both have endearing stories full of melodrama and memorable characters, and both have been remade numerous times over the years.

  • Army of Two: The 40th Day

    Not content to only conquer the console space, Army of Two: The 40th Day's co-op killers head to the PSP for more fist-bumpin', baddie-cappin' action. While the deadly duo provide some solid top-down, arcadey thrills on Sony's hand-held, most of what makes the console entry such a balls-out blast is sadly lost in this translation.

  • Adventures to Go!

    Adventures to Go's story lets you know that this won't be an emotional epic from the start: The kingdom's economy sucks, so intrepid warrior/entrepreneur Finn decides to utilise the services of a dungeon-creating outlet called Adventures to Go to slay monsters and search for items to aid the townsfolk. However, Adventures to Go is actually stealing the beasties and treasure straight from the Demon World, and Hell's Finest are none too pleased...

  • Grand Theft Auto: Chinatown Wars

    The original sandbox experience strikes back with yet another installation in the stellar Grand Theft Auto franchise. Featuring plenty of PSP exclusive content for newcomers and jaded criminals alike, Rockstar is asking gamers everywhere to leave their morals at the door for this entertaining handheld joyride.

  • Beaterator

    At some point in our lives, the majority of us have flirted with the fantasy of being a rock star or musician, and when our TVs show us the low calibre of contemporary musicians, it only serves to embolden our misplaced delusions (I mean, if this guy can do it, why can't I?)

  • Half-Minute Hero

    When I began reviewing Half-Minute Hero, I tried to describe it to some of the other GamePro editors and failed miserably. The description usually went something like this: "It's an RPG, but it's not long. Well, it is long, but you only have thirty seconds to finish each stage. Well, actually you can buy more time but yeah, the world will end if you don't beat the Dark Lord of each stage in thirty seconds. And stuff."

  • Sony PSPgo

    The PSPgo is the latest iteration of Sony’s handheld games console, the PlayStation Portable.

  • Gran Turismo

    Even an endless list of cars can't compensate for Gran Turismo's shortcomings.

  • Soulcalibur: Broken Destiny

    However, the portable console with the big screen (and big heart), means to change that by bringing one of Namco's most popular fighters to its sleek and slender self. Yes, Soulcalibur returns, and this time it has left the Jedi and ex-Jedi at home in favour of one God of War and a more ample character creation mode.

  • Disgaea 2: Dark Hero Days

    Re-releases are a funny thing. Oftentimes when a game sees a second packaging, it's in name only. Game of the Year editions are notorious for this, regularly slapping an Editor's Choice insignia on the box and toting it at a higher price.

  • Fate/Unlimited Codes

    But what makes a fighter truly memorable are its characters. If I throw out the names Sub-Zero, Chun-Li and Jigglypuff you know what franchises I'm referring to because they're hard to forget. That's what makes Fate/Unlimited Codes such as worthwhile fighting game: it commits to building the backstory of individual characters, making them more than just animated fighting puppets.

  • Madden NFL 10

    Year over year Madden catches flak for recycling previous content into a repackaged roster update. Madden NFL 10 makes a concerted effort to change that perception with a suite of changes but don't freak out: this is still the same Madden you've come to adore. However, there's a noticeable focus on keeping you actively involved in the game and it's an effort that succeeds in spades.

  • Holy Invasion of Privacy, Badman! What Did I Do To Deserve This?

    Badman looks like a simple game on the surface but dig deep enough and you'll find an incredibly deep and complex strategy game albeit one that's sometimes as unwieldy as the ridiculous title. The retro vibe, quirky humour and addictive gameplay shine but the steep learning curve will only appeal to the most dedicated gamer.

Login