Chinese PC vendor Lenovo has announced plans to challenge Microsoft, Sony and Nintendo with a motion sensing peripheral of its own. The 'Ebox' is a new gaming device that enables users to interact with games without using a controller -- just like Microsoft Kinect.
David Mclean, Microsoft's regional head of entertainment and devices, today paid tribute to the Halo brand at a Microsoft Open House event in Sydney, Australia.
Despite recent insinuations that female protagonists may negatively impact game sales, a recent study held by the EEDAR (Electronic Entertainment Design and Research) shows that this current generation boasts more playable female characters than ever before.
With the help of leading experts in optical science and 3D technology, we examine the present and future of 3D video games, including how it works and what it ultimately means for gamers.
Halo: Reach has apparently been breached. The latest chapter in Microsoft's flagship franchise is prematurely in the wild. Bungie's Xbox 360 exclusive sci-fi shooter -- prequel to the venerable Xbox-original Halo: Combat Evolved and not due out until September 14 -- has been unceremoniously loosed on file sharing sites.
"…If you gaze into an abyss long enough, the abyss gazes also into you." -- Friedrich Nietzsche.
My fan-girl tears threatened to spill out when I watched the preview for Portal 2 at E3 this year.
Scheduled for release in early 2010, Bayonetta is an interesting action game that promises to “blow the doors off the action genre”
With Japanese gamers learning months ago that they would be receiving Final Fantasy XIII within the year, US and European RPG fans were getting understandably antsy about when the rest of the world would finally get to play Square-Enix's next epic title. Thankfully, they won't have to wait too long, as the latest trailer (embedded above), announced a March 9, 2010 release date. The reveal comes in the final ten seconds of video, but it's preceded by a slew of developer commentary that's worth watching.
Games like Shank don't come around often enough. Sometimes, violence for the pure sake of violence makes a great way to pass an afternoon, and Klei Entertainment's Shank will easily burn a few hours off an idle day. As a pure hack-and-slash experience, this game offers exactly what it promises, and although it suffers from some irritating design flaws, you can't really argue with a game that lets you run a chainsaw through an evil pro wrestler's sternum.
Sure, Monday Night Combat rips a lot of ideas straight out of Team Fortress 2's playbook -- incredibly varied classes, frantic multiplayer action, and addictive team based tactical skirmishes -- but that's not really a problem when the resulting chaos is just so damn fun.
Looking back, I'm not really sure what I expected from Castlevania: Harmony of Despair. Online multiplayer has been uncharted territory for the series so far, especially since the "Metroidvania" gameplay is so well ingrained as a single-player device. However, if there is a magic formula for integrating online play into the classic Konami series, Harmony of Despair isn't it.